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(Do not share this HD version, it is your paid privilege.  You may share the non-HD watermarked version.)

An abducted cheerleader is prisoner on a tall organic pillar.  Two worm creatures hold her arms up by her wrists.  A giant transparent worm looms in from the darkness.  It shoves its giant face against her back, pressing her into the ground.  It sucks her close to itself, pulling her ponytail down its throat.  After combining her body with his, it pulls her up as his new face.  It uses her body to explore this new part of himself.  Using her eyes and her neck he looks down at her smooth body, peeling away the clothing.

A long time ago I played a lot of N64 games.  Part of the primitive technology of that gaming console (and its competitors) was a fog to hide loading objects.  I think fog made me nostalgic feelings for bathophobia, especially games like Turok with had dark bottomless pits and deep caverns.

The blush here is extremely intense.  99% red I think.  I find the amount and intensity of blush varies greatly depending on the piece’s context.

The pillar she is standing on is supposed to look like it’s made out of bone and flesh.  Cartilage and tendons wrap it for some protection but it has no skin.

If you look very closely in the first panel she is standing on her toes.  This shows the worms are lifting her up a bit.  Her body language shows she is limp, hinting she is tired and has been here for some time.


-i v

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Comments

Heelsmaster

Would love to see a pair of high heel pumps that, when put on, take over their user. End result would be a fetish outfit squirming with tentacles and the pumps are not thigh high boots.

invo

Thanks for the suggestion. I can only think that would work if they were cursed, maybe made if human leather like the Necronomicon.