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(Do not share this video, it is your paid privilege.)

This is a basic build of a possession mechanic in action.  I even included a button to exit the host, as you can see.  The possessor is the little cylinder, able to possess the tall cylinder and move in all directions.  I'm working on a camera system so that you get both first person and third person perspectives.  I'm still working on making the possessor disappear during possession.

I have no idea how long it will take to make a playable version.  I want to make all the foundation myself.  The first playable version will be as basic as possible so that it goes public as soon as possible.  I'm learning as I go along, so there will probably be revisions to the work.

I don't want to make these developer diaries too frequently, just when I make major breakthroughs.


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VG Possession Mechanic Test 1