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(Do not share this, it is your paid privilege.)

I ran into a lot of problems trying to get this to work but I finally got the hang of it I think. Linking context-animations to a controllable character.

I want the game to be as immersive as possible but also convenient. This video demonstrates "motion control" using the mouse wheel to simulate a leech's crawling. For people who do not want to control the game this way, the option to control it with a keyboard and mouse traditionally (w,a,s,d) will be included in the game.

Here is the tutorial on how to make animations in-game:

https://www.youtube.com/watch?v=o0OLrsOzcZI&t=262s


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Immersive Leech Controllable Animation 1

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