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Today: Rigged most of the cooming, gotta redraw a certain thing so that cumflation can work
Tomorrow ((21st)): Finishing the rest of the rig including the physics, any missing art, etc.
Friday ((22nd)): First day of keyframing
Saturday ((23rd)): Second day of keyframing, hopefully sound design as well.
Sunday ((24th)): VFX day, finishing any audio things that didn't get done.
Monday ((25th)): If it's not done by Sunday, hopefully the exporting will be done this day and I can post it! c:

26th-27th days off from the crunch Dx

28th: Recording and maybe editing patrons choice

This animation turned out to be a loooot harder than the last one xD I think it's because it's Pidge, there's so many moving parts that make things harder. Plus I've had to go back and redraw multiple different pieces either because I forgot them, or I realized through working that they were never going to actually work during the whole animation. Either way! I should be good to have it out by this Monday. Sorry for all the delays, life has been pretty hectic lately irl and I've had to take a couple extra days for myself just to adjust to it all eheh...

In other news, patron rewards month is next month!! I probably won't be doing a patrons choice thing unless you all really want one, simply because I'm likely to be doing a lot of lightly edited audio/headshot stuff for y'all xD So I hope you all are ready for that!! Cuz I sure ain't!!

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