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Finally another beta build! Sorry to keep everyone waiting, it's been incredibly busy for me this time of year, especially with graduation around the corner. Locational sound does have a slight issue with it currently being that it will not get quieter the further away from the source you are - this is an IDE bug that I can't do anything about currently, but I've submitted a bug report for it already so hopefully it won't be an issue too long!

Files

45.85 MB file on MEGA

Comments

L

Seems like the dashers get stuck sometimes. If you jump over a wall and they try to pursue you, they dash into it and get stuck until you hit them.

DraconicSyntax

I was unable to reproduce the bug here - do you mean just how they will try to repeatedly dash when the player is close enough on the other side of a wall? Namely does leaving their aggro distance fix them as well or do they remain stuck?