Home Artists Posts Import Register

Content

Notice anything specifically odd here?

Well aside from unrealistic body proportions...

Hint: it's somewhere here.

No it has nothing to do with Renee.

How about now?

If you're having a bit of trouble pin-pointing what exactly is wrong here, here's the correct image.

There! The second character's shoulder and arm was stretched somewhat.

It's a small thing, but this is tiny utilization of squash & stretch. It's an old animation technique, but for this I used it to make the rear character a bit more prominent in the scene.

With her shoulder an arm unbroken, she would still be able to hold up renee's breast.

It would've been realistic to how the scene would've actually played out. 

However, her hand would not have been so prominent like in the final scene above.

It's a very small detail and something that anyone might have just ignored, but it's just something that was done to just bring out the scene just a little further.

I don't use this technique often, but when I do, part of committing that to the final render is that if you're not looking for it, you may never really know it's there. Real squash and stretch is typically used in a way that the audience can see happening, so this is just a small type of it's execution since in 3d, even the things you can't directly see can be affected. 

The final image, for reference was posted last week and can be seen here.

Files

Comments

No comments found for this post.