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Hey, Homies!

Another busy week without much to report.  I'm almost ready to move out, and of course, my FT job decided to get even busier at the same time, so things are still a little hectic on the home front.  I'm really looking forward to getting this whole move behind me so I can hunker down and get back to putting in some full weeks of dev work again.

For game dev news, I was able to bang out a couple more great animations and I've been getting some good writing sessions in when I have time to spare.  No spoilers, but I will say that the more adventurous players of the "variety" path will have some great content on the way.  Mind you, this doesn't mean that the "straight" path players won't essentially have the same scenes, but personally, I don't see a lot of devs giving players this many options on their game's respective "Variety" paths.  But then, I don't play other games that often so maybe I'm talking out my...  

Anyways, the point is, I'm having an absolute blast working on these scenes and I hope you all enjoy them.

That's all I have to report this week.
Hope everyone has a good one!

Much love!
JB

Week 27 progress:
-813 renders
-16 animations
-17,791 lines coded

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Vortex

thank you :)