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So, reminders, though I doubt anyone forgot.

3.0 took about half a year of work fully rewriting everything in the mod to be far far cleaner code wise and function a whole lot better by also being able to modify the engine for how I needed it to behave.

The goal for 3.0’s release had been to match everything 2.8 had, but do it better! However some less important things didn’t make it in, or some other things still needed a considerable amount of work that did not justify holding back the release just for them, because everything else was functioning extremely well at that point.

Among the things that were decided to be put off for later included some of the extra functionality that Giant Vaporeon and Kaiju had in 2.8, like being able to sit down anywhere and go into different poses, and Kaiju having an inhale move. I plan to re implement those for 3.1 among new features decided by the feature poll,


I know it isn’t over yet, but I’m personally very excited to work on my concept for the EVIL colony deed, which is currently in 3rd place, but the two in front of it, preywarp and cum anims, are ones which I think won’t take tooo much time

Tail Vore is currently in 4th, it’s very likely I’ll be able to do that too, however I don’t wanna make promises!



Things that didn’t win will be cycled back into the next poll, we won’t need to be doing a major re-writes again anytime soon, so things are returning to form and we’ll likely have monthly but smaller content updates again going forwards


I have the base of my website done as well! I planned to try and have 3.0.1 be released via the website so I can have public releases again, but we were having issues getting it hosted which we’ll hopefully have sorted out by the time of 3.1’s release

Comments

Crypt1dCrow

A friend of mine just informed me of this mod's existence and it seems I hopped onboard at the perfect time! Really looking forward to seeing what you cook up!

antischoker

Love this mod but I do have to ask is there some way to up the vore bandit spawn rate?

LokiVulpix

the convert chance was set to be 1/8 in the lua, I've not gone and made it fetch a value from a config so it'll be easier to patch for future versions

antischoker

Hey hey asking here again because discords still locked, can it be that sexbound breaks the vore npcs from spawning naturally?

LokiVulpix

I wouldn't know, if sexbound is adding a script on that assigns all random gen npcs a uuid during init, then that would make the NPC not roll for converting I do not know if this is the case as I do not play with that mod installed