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wow was the last letter I uploaded here 'o' well, huh, anyway, over the past few weeks, one letter per week we've went through pqrstuvw and now we're at x, as for why they weren't getting uploaded, the issues were getting so small and I wanted to iterate through them so fast I was basically posting minor versions on discord every one or two days, in the more recent ones sometimes I was posting twice in a single day

during 'w' I was confident it was ready but there was always just one more thing, w5 went for basically a full week with only a single issue reported and an incredibly minor one at that, so I didn't reset the clock, and now we're at this one, every minor issue solved was adding more to the release title to be funny, but this one, I am confident it is the final one, so, this is the last one, 3.0, probably ready, if this goes for another week, and no major issues, it's ready, it's done and I'm going on my break until october, and I'll be working on art more, still afraid of uploading art here again due to patreon policy being unstable, but I'll keep doing this

It takes considerably more effort to upload here than on discord, so I hope ya'll who aren't there understand why I wasn't spamming posts near daily

Comments

Crevan Prowler

Hey, totally understand. Thank you for all your hard work! I hope you can enjoy a nice break when you are finished.

youraveragedude

woohoo!! hope you a good break if its done

Reese

Absolutely loving how far this project has come! There are a couple things I noticed that I think should at least be brought up as well as a small suggestion: 1. When you have multiple sbq crew members set to follow you and you are vored as prey, said crew members will teleport constantly to your spot until you escape. Dunno if this extends to non-sbq crew members or not. 2. Gravity is a bit weird for your character, you jump higher and seem a bit less floaty and when you jump and immediately pulse jump you gain crazy height from it. 3. Would love to be able to edit what sbq crew members are holding so that I can actually see the vore and tf sprites past their weapons if possible. Always a bit disappointing to me that I can't see the big bellies and stuff due to weapons in the way... All of your hard work to make this project the best it can be is nothing short of admirable and incredible, especially considering how much of Starbound is spaghetti code. Love your work and wish you the best!