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Ok, this one should function

# engine changes

Properly initialize a variable to false so that the extended lounge object behavior doesn't attempt to run on objects not configured for it so they don't crash the game

Status effects can have a list of blocking stats defined rather than just a single blocking stat

# Asset changes

fixed issue with vore script breaking when trying to set settings before after agreeing to terms

Prey should no longer be able to escape while they are out of energy

prey hud shows if you can interact with the pred

grab was fixed (again) it actually works this time I swear I won't break it again

added configuration for different status effects applied post digestion and infusion

prey can no longer be letout normally post soft digest, they must have their HP be refilled and reformed with the "reform" action first

reformed prey will have the none effect applied to them, even if the effect for that location is digest or heal

while a prey is digested, they can be freely moved to different locations within the body, you can even defer to having a prey pick where they go (only players will actually pick at the moment) this lets one infuse or reform someone in a different spot than they were digested in, for example, digesting in belly and reforming in womb, or digesting in belly and then infusing in breasts

Comments

The Wolf Medic

my arms are empty and my model doesn't disappear.

Nathan Crockett

I’m missing a bunch of dialogue and actions and also the species thingy is broken, keeps flickering to a vaporion. I also can’t digest anything.

Nathan Crockett

Ok I see about the dialogue. But all the other issues like missing actions and inability to digest is still a thing.