The Scorched Vault (Patreon)
Content
The worship of Kelnak Kur is rarely allowed in civilized areas, and even the places where it is more widespread are restrictive about where the temples are built. The demon of incandescent fires, patron of fires, purity, and destruction is not a welcomed guest but is worshiped nonetheless. The Scorched Vault is a shrine to Kelnak Kur found outside of Let Gaullu – dug into a stony hill where purifying flames will do little damage to the town or its farms.
The priests of incandescent fires are completely hairless and dress in little more than leather kilts and bronze cuirasses. The elder of this temple (the Flamebringer) carries a charred human skull that burns in perpetuity – it is used to deliver the “blessing of Kelnak Kur”, igniting whomever it touches. The Flamebringer is erratic and angry, seeing corruption and impurities in the world and desperately wanting to bring purifying flames to the entire town of Let Gaullu. He knows that the pure will survive, their homes untouched, as the fires of Kelnak Kur destroy the foul presence of government, infidels, the idle, and the impure. And while the worship of the lord of incandescent fires is actually supported locally, the majority of the laity find the Flamebringer to be a most terrifying voice of the demon – most would much prefer one who looked to purify the lands in a less destructive and more “one on one” manner.
The unholy number of the demon lord is six, and thus much of the temple is built in hexagonal shapes. It consists of two levels, with the lower chambers reached via stairs down in the right and left chambers of the upper temple. The whole structure is of stone and metal – only the tapestries are not, and they are in turn made of heavy cured leather harvested from massive lizards hunted in the depths of the deserts a few days west. Many shops in town are closed early twice a week so the faithful can make the walk to the Scorched Vault and pray for their purification as the sun sets over town.
The 1200 dpi versions of the map were drawn at a scale of 300 pixels per square and are 10,200 x 6,600 pixels in size (34 x 22 squares). To use this with a VTT you would need to resize the squares to either 70 pixels (for 5′ squares) or 140 pixels (for the recommended 10′ squares that work with this design) – so resizing it to either 2,380 x 1,540 or 4,760 x 3,080 pixels, respectively.