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My default assumption for old school dungeons is that you’ve come across the ruins of something huge and underground – something like the ruined cities of the Elderlings buried in the swamps in the Rain Wilds stories by Robin Hobb. It’s the basis I use for all my “random dungeon” rolling. Here is a small dungeon level set up exactly along those premises – the ruins under Axehead Mound have two entrances – one a collapsed wall section that leads into a chamber, the other a pair of ruin-cluttered stairs that lead into the ruins from a ruined above-ground building.

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[Tuesday Map] The ruins under Axehead Mound

My default assumption for old school dungeons is that you've come across the ruins of something huge and underground - something like the ruined cities of the Elderlings buried in the swamps in the Rain Wilds stories by Robin Hobb. It's the basis I use for all my "random dungeon" rolling.

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