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Caves and chimneys along Eclipse Ravine are home to a dragon and an abandoned fire temple of a faith imported from the distant City of Brass. The narrow ravine cuts through the badlands of Zorisz with a small stream that in time reaches to Black Sphinx Bay.

The main ravine and the two “chimneys” are open to the rough stony terrain above – cut by waters that flowed through these lands before the disapproval of the gods and the coming of the deserts that became the foundation for ancient Zorisz. The smaller chimney is used by a dragon as its primary lair where it has a nest with an egg – and can escape either into the caves that lead to the temple, or straight up via the chimney to the skies above.

The large cavern space has been worked and expanded (and the floor smoothed in many places) and connects the dragon’s lair to the Brass Temple. Deeper in the cave is a small pool that is fed by an underground spring that slowly bubbles up and then overflows, joining the stream in the ravine below.

The 1200 dpi versions of the map were drawn at a scale of 300 pixels per square and are 9,600 x 9,600 pixels (32 x 32 squares) in size. To use this with a VTT you would need to resize the squares to either 70 pixels (for 5′ squares) or 140 pixels (for the suggested 10′ squares that this is designed around) – so resizing it to either 2,240 x 2,240 or 4,480 x 4,480 pixels in size, respectively.

https://dysonlogos.blog/2024/05/21/eclipse-ravine/

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