Geotiff and Worldpainter data - Baltimore and Annapolis, USA - 1:1 scale [44k] (Patreon)
Content
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Here come the details of the data used to make Baltimore and Annapolis cities map at 1:1 scale, with buildings and road from OpenStreetMap [44k] (https://www.patreon.com/posts/103701446):
Map elevation, biomes, buildings and street images:
Full map
Zoom over Baltimore
More zoom over Baltimore
Map details:
Map name: Baltimore and Annapolis, USA - 1m
Map size: 40891x46103
Map resolution: 1 block in the game corresponds to 1m in the real world
Map files size: - 28.9 gb uncompressed, - 14.9gb compressed
Minecraft version: 1.18+
Data used to process the map:
USGS 3DEP 1m DEM and USGS 3DEP 9arcsec DEM data for the Terrain Elevation
NLCD 2018 Land Cover at 30m resolution data for biomes positioning - cubic reinterpolation to 1m resolution
Open Street Map data for CITIES, ROADS, waypoints, coastlines, rivers, streams and beaches positioning - rasterization to 1m resolution
Downloads:
WorldPainter .world file at 1m resolution:
https://drive.google.com/file/d/1HsuHhc382KrOJMcouGTaWzXKhdjMQF4y/view?usp=sharing
DEM data in Geotiff format at 1m resolution:
https://drive.google.com/file/d/1ZNcstSOow5o8yIuLOhnpBPLP93vv3vgL/view?usp=sharing
NLCD 2018 Land cover data in Geotiff format at 30m resolution:
https://drive.google.com/file/d/1rLO9J8rlhHzrgaADj81Vwti71c1Zgmhd/view?usp=sharing
OpenStreetMap Buildings Mask - Rasterization to 1m
https://drive.google.com/file/d/1QJAUbvvFyd7zlLfm1rGeTJ4jNFBAokIh/view?usp=sharing
OpenStreetMap Roads Mask - Rasterization to 1m
https://drive.google.com/file/d/1ANDClJA9oiI34WP7MwpVwMDIi3gDiVP-/view?usp=sharing