Real World Cities - Baltimore and Annapolis (USA) - 1:1 scale - 43k (Patreon)
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The map of Baltimore and Annapolis at a 1:1 scale is the first official version presentable to the public of the creation of entire cities including buildings with true heights, road networks, sidewalks, parks and more using OpenStreetMap data
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The altitude of the buildings is based on OpenStreetMap data where available, while buildings that do not have height data have a base elevation of 8 meters (8 blocks), which is the average height of a two-story building. The buildings are now empty inside.
The roads have widths in scale with the real ones, with the width based on the information of the lanes and the distinction in primary, secondary, tertiary, residential and service present in OSM.
Parking lots and sidewalks have been integrated into the map with a material that differentiates it from roads and buildings.
As always, the map uses high-resolution terrain elevation data, in combination with land use data for the positioning of biomes and vegetation.
Map elevation, biomes, buildings and street images:
Full map
Zoom over Baltimore
More zoom over Baltimore
List of the biomes used:
Plains
River
Beach
Meadow
Forest
Flower Forest
Taiga
Swamp
Ocean
5 JourneyMap waypoints of the major cities and towns of are available
Map details:
Map name: Baltimore and Annapolis, USA - 1m
Map size: 40891x46103
Map resolution: 1 block in the game corresponds to 1m in the real world
Map files size: - 29.1gb uncompressed, - 14.9gb compressed
Minecraft version: 1.18+
Data used to process the map:
USGS 3DEP 1m DEM and USGS 3DEP 9arcsec DEM data for the Terrain Elevation
NLCD 2018 Land Cover at 30m resolution data for biomes positioning - cubic reinterpolation to 1m resolution
Open Street Map data for CITIES, ROADS, waypoints, coastlines, rivers, streams and beaches positioning - rasterization to 1m resolution
Bugs are always possible, please report them!