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Cultist Monastery is a Fifth Edition plug-in adventure for four characters with an average party level (APL) of 3, 5, 8, or 11. This document offers details on how to scale the adventure for parties of levels 3 through 13. The characters must either aid, infiltrate, or defeat the Cult of Yil in their monastic home to claim the angry god’s Extinction Arch, an artifact capable of penetrating the underworld.

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Choose one or more of the following options.

Just the PDFs. Get just the full-color PDF or black-and-white print-friendly versions:

  • Download the files at the end of the post

Digital Asset Pack. Get all the PDFs plus the FoundryVTT module and digital asset pack (includes all tokens, maps, and other digital items for online play).

Roll20 Add-On. Get the Roll20 VTT-ready version of this module.

Get the Maps

The full version of the maps featured in this adventure is available to all DMDave Patrons. You get access to the maps, plus all the other PDFs featured on DMDave's Patreon.

Connected Adventures

You can play this adventure as a stand-alone dungeon or as part of the upcoming Seekers of Yil Megamodule. The other entries are listed below.

  • Dungeons & Lairs #46: Noble Peel Tower
  • Dungeons & Lairs #47: Mage Cube
  • Dungeons & Lairs #48: Assassin School
  • Dungeons & Lairs Megamodule #2: Seekers of Yil

Support the Creators

This module was brought to you by the following creators.

  • Adventure design by DMDave and Laura Jordan
  • Writing by John K Webb and DMDave
  • Cartography by DMDave using Forgotten Adventures' assets
  • Art by Matias Lazaro and Forrest Imel

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