[All Patrons] Dungeons & Lairs #38: Treant Grove (Level 8, 11, 14, or 17) (Patreon)
Downloads
Content
Download the PDFs at the end of the post.
---
Get the Foundry Pack and Digital Assets:
The version presented here does not include the digital assets nor does it include the Foundry Pack. You may receive those as an electrum patron or as a one-time purchase via our website.
- Patrons: https://www.patreon.com/posts/65435323
- One-Time Purchase: https://dmdave.com/product/dungeons-lairs-38-treant-grove-asset-pack/
Get the Roll20 Version:
- One-Time Purchase: https://marketplace.roll20.net/browse/gameaddon/16056/dungeons-and-lairs-number-38-treant-grove
Adventure Details
Treant Grove is a Fifth Edition plug-in adventure for four characters with an average party level (APL) of 8, 11, 14, or 17. This document offers a general guideline on how to scale the adventure for each level. The plants of a magical forest have suddenly turned against the elven village located within its trees. The characters must clear out the village and figure out what caused the plants to attack
Creative Team
Designers
- DMDave
- Laura Jordan
- Tony Casper (https://www.patreon.com/spectrecreations)
Writer: Ellie Hogan
Cartography: Tom Cartos (https://www.patreon.com/tomcartos)
Artists
- Dean Spencer
- Direquest
- Fat Goblin Games
- Forrest Imel
- Matias Lazaro
- Nacho Lazaro
- Paper Forge
- Splattered Ink Games
- Shutterstock