Home Artists Posts Import Register

Downloads

Content

DOWNLOAD FILES AT END OF POST!

Interested in more DMDave adventures? Check out the Bulletin Board!

Foundry Manifest URL: https://www.dropbox.com/s/9251e7pt9i2jzmp/module.json?dl=1  

Ninja Clan Hold is a Fifth Edition plug-in adventure for four characters with an average party level (APL) of 5, 8, 11, or 14. This document offers details for each level and makes adjustments accordingly. The characters must enter the Clan hold of a deadly gang of assassin ninjas.

Plug-in Adventure

As a plug-in adventure, the adventure content serves as drop-in material for game masters who wish to add a dungeon to a preexisting campaign or need a side quest. If you need a hook for this adventure or already have a similar hook, the Omeria Faction Hooks table offers details for introducing this adventure to your players.

-

Get the Roll20 Version

No time to set up the game yourself? Don't worry, we've got you covered. The Roll20 version of this adventure includes the map with dynamic lighting, preset tokens, and everything else you need to download and play this adventure in its entirety.

Purchase the Roll20 conversion:

-

Get Variant Maps from Tom Cartos

If you would like to use different/variant maps for your own games or the Roll20 version, you can do that as a patron of the map's designer, Tom Cartos!

Get more awesome maps from Tom Cartos

-

Get Variant Tokens from PaperForge

If you would like to use different/variant tokens for your own games or the Roll20 version, you can do that as a patron of the token's designer, PaperForge.

Get more awesome tokens from PaperForge

-

Check out Fat Goblin Games, Nacho Lazaro, Matias Lazaro, and Forrest Imel!

Additional art from this adventure module was contributed by Fat Goblin Games Nacho Lazaro, Matias Lazaro, and Forrest Imel. Be sure to check out all of their Patreons for additional map variants, tokens, and more.

-

Files

Comments

Anonymous

The Foundry module link blahblahblah/module.json?dl=0 didn't work for me so I swapped it to blahblahblah/module.json?dl=1 This is what was sent in the email.