Zelda: Ocarina of Time 3D 4K Texture Pack 1.8.0 Update (Patreon)
Content
Update 2023-08-04: 1.8.0d, hopefully the final patch to 1.8.0, has been released to fix yet another issue some users were experiencing with the 60 FPS Edition!
Update 2023-08-02: 1.8.0c has been released to fix another issue which prevented the 60 FPS Edition from starting properly for some users.
Update 2023-07-03: Another small patch, 1.8.0b, has been released to fix a bug where the Goron Bracelet item would not display correctly.
Update 2023-06-07: A small patch, 1.8.0a, has been released to fix a few bugs, including an issue where the 60 FPS Edition would not start up correctly for some users.
Good morning! ☀️️️
Today marks the release of yet another major update to the Zelda: Ocarina of Time 3D 4K texture pack! Version 1.8.0 includes 200+ new textures, covering the UI, environment, characters, enemies and effects. This time focusing primarily on Kokiri Forest, Jabu Jabu's Belly, Lon Lon Ranch and Hyrule Field, as well as several of the surrounding areas. And also, this update improves support for the OoT3D Free Camera Control Mod as well! The update has many other improvements as well- Check out the full changelog down below!
This was posted in the previous updates' post as well, but as a reminder (or if this is your first time using the Zelda: Ocarina of Time 3D 4K texture pack), Here are the default key bindings for using the bottom screen with your controller;
- D-Pad Up: Free Cam (First Person View)
- D-Pad Left: Ocarina
- D-Pad Right: Item Slot 1
- D-Pad Down: Item Slot 2
- Select: Items Menu
- Left Joystick Button: Gear
- Right Joystick Button: Map
You may need to set these bindings again on your own controller in case Citra does not recognize it automatically. Simply double click the input button for each respective button and press the corresponding button on your controller and you should be good to go! See this video for detailed instructions on how to set everything up!
This should make the game much more enjoyable, especially if you're playing on a TV where you definitely don't want to be switching around between different controllers mid-action.
200+ New Textures!
This update includes over 200 new 4K textures. This includes environment textures such as the ground, walls, stone tiles, stairs and bricks, carpets, wooden panels etc. New foliage textures such as remade and improved tree and leaf textures, as well as new and enhanced water textures. And at last, the insides of Jabu Jabu's Belly have finally been re-textured, now looking leagues better (and even more gross) than before! There are tons of miscellaneous textures as well that have been completely remade, such as bomb flowers, pusable blocks inside of several dungeons, clouds, Deku Sticks, Big Octo, the Great Deku Tree, vines, many of the gravestones and many more. Like in previous updates, it helps it all comes together really nicely and makes the whole pack feel a lot more polished and complete. The details all add up!
And finally, a darker final battle!
The final battle of the game has been modified and should now display a lot darker, like the N64 version!
Citra has been overhauled: Say good-bye to stuttering and texture loading bugs!
This is arguably the most impactful of the updates so far, but thanks to work by GPUCode Citra has now received a complete overhaul of it's custom textures backend, more or less completely fixing the issues that have been plaguing 3DS texture packs for years! This includes fixes for more or less all the stuttering that could occur whenever new textures were loaded in, as well as a fix for the infamous "texture corruption" bug which would commonly occur in games when texture packs were enabled at the same time as Linear Filtering or any active upscale filters. This means that you're also now free to use any upscale filters you like alongside the texture pack- it's a win win for everyone!
Improved support for the OoT3D Camera Control Mod!
This update finally brings some improved support for the OoT3D Camera Control Mod by @GarciaLnk, which lets you control the camera freely in 360 degrees just like in Majora's Mask 3D and other modern Zelda games! Simply download the mod from their GitHub page here and follow the instructions (you may need to rename the included citra emulator .exe from "Zelda Ocarina of Time 3D 4K.exe" to "citra-qt.exe" for the mod to work properly with the texture pack).
More Japanese translation textures thanks to work by "LINK"
Tomoki Sato (a user who goes by the name "LINK") has generously been helping with translating most of the UI textures over to Japanese! The first batch covering most of the textures has been added in this update, with more getting included in future releases. Please follow them on Twitter here: https://twitter.com/LINK_genkaiya
Updated Shader presets (Henriko Ultra 6.0 and N64 Style 2.0!)
The two default shader presets that come with the pack have been updated and improved in this version! Henriko Ultra 6.0 looks sharper and less washed out than the 5.0 version, and the N64 Style 2.0 shader looks closer to the N64 version and now has appropriate aspect ratio scaling by default. Oh, and both also perform noticably better as well!
And many bugs fixes, optimizations and minor changes...
Minor issues from the previous version has been fixed. Performance has also been marginally improved due to the previously described optimizations. This should lead to a more polished and overall enjoyable experience for everyone using the texture pack.
And like before; Glorious 60 FPS! (Still in beta though, so read carefully!)
Re-post from previous updates:
The 60 FPS patch is a first-time feature for Ocarina of Time 3D, and makes the game display in a buttery smooth 60 frames per second instead of the usual 30. This makes the game not just nicer to look at, but also makes it more responsive and reduces input lag. However, this feature is still in beta and has a several bugs with workarounds (you need to perform some special actions in certain instances to avoid the game from softlocking, for example. Instructions and more information is provided with the download!) Since the 60 FPS mode isn't quite ready for prime time yet, it's included as an optional special version which you can use if you're feeling adventurous (and don't mind doing a little bit of manual work!) The instructions are, like stated previously, included with the download. Have fun! :]
Selecting your game region (if you're using the PAL/European or Japanese version of the game);
All you need to do now, if you're using the European version of Ocarina of Time 3D, click the "Run this if you're using the PAL (European) version of the game.bat" file inside the texture pack folder. Done! It'll now work great with your version of the game. Easy, right?
How to enable MXAO (ambient occlusion) & DoF (Depth of Field):
This means you can now experience glorious self shadowing around objects, which looks really great with OOT's fantasy art style. Try it out by doing the following:
* Set your game view to "Single" in Citra.
* Enter fullscreen in Citra.
* Press the "8" key on your keyboard, this will bring up the ReShade UI.
* Check the "MXAO" box in the list of effects.
* Go to the "Addons" tab in ReShade and check the box next to the depth buffer in the list with the highest value (it should be a very high number while all others are 0). This number will change constantly, but don't worry it's supposed to do that!
* You're done. Have fun!
That's mostly it for this update. Enjoy!
The update is available to all you Patrons here, with a public release in 1 month weeks from when this post was published!
There is also a 4K version available, if your computer can handle it! The 4K version includes higher quality textures than the 1080p version, and will work on all displays- even those that don't display in 4K resolution. It will still look better than the 1080p version, no matter the display!
Please feel free to try it out!
(Only available for the Citra 3DS emulator, the texture pack does not work on real 3DS consoles).
You can find more information about my HD texture pack here.
Download it here!
Download the 4K UI Overlay Utility here (beta)
I am only able to make things like this thanks to your support, so from the bottom of my heart, thank you for helping me do what I love!