Zelda: Ocarina of Time 3D 4K Texture Pack 1.7.1 Update (Patreon)
Content
Patch Notice (2023-04-14): A small patch has been uploaded (1.7.1a) to fix an issue where fairies were not displaying correctly.
Good morning! 🐎🥕🥕🥕🥕🥕️
Today marks the release of yet another update to the Zelda: Ocarina of Time 3D 4K texture pack! It includes 30+ new textures, covering both the UI, environment and more, this time focusing primarily on Lon Lon Ranch, Zora's Domain and Kokiri Forest. The update has many other improvements as well! Check out the full changelog down below;
This was posted in the previous updates' post as well, but as a reminder (or if this is your first time using the Zelda: Ocarina of Time 3D 4K texture pack), Here are the default key bindings for using the bottom screen with your controller;
- D-Pad Up: Free Cam (First Person View)
- D-Pad Left: Ocarina
- D-Pad Right: Item Slot 1
- D-Pad Down: Item Slot 2
- Select: Items Menu
- Left Joystick Button: Gear
- Right Joystick Button: Map
You may need to set these bindings again on your own controller in case Citra does not recognize it automatically. Simply double click the input button for each respective button and press the corresponding button on your controller and you should be good to go!
This should make the game much more enjoyable, especially if you're playing on a TV where you definitely don't want to be switching around between different controllers mid-action.
>>> Changelog: <<<
Even more new textures for Kokiri Forest!
Kokiri Forest has received yet another overhaul, this time focusing on some important "core textures" in the area, such as the ground (which was in previous versions barely in HD), sides of walls, the tunnels connecting other areas to Kokiri Forest, the transitional area between Kokiri Forest and Hyrule Field and more. It all comes together to make quite the nice improvement, let me know what you think!
And the primary focus of this update: Lon Lon Ranch!
Lon Lon Ranch has for long been neglected in these updates, which is unfortunate considering it's one of the central and beautiful areas of the game. That all changes with this update, which brings almost all of the important textures from the area up to (relatively) modern standards with completely remade textures in up to 4K! Combined with the new textures for Horses and Epona, this place now truly shines and looks as good as it deserves (to the best of my ability, of course. But you get what I mean!)
And some upgrades to Zora's Domain!
Zora's Domain has been updated with new cliff and stair textures, as well as parts of Zora's Fountain. A complete overhaul of Zora River is also being worked on, but it's not quite ready yet!
New Pause Menu Textures
Some parts of the menus that weren't already retextured have been so this update, such as the "ITEMS", "GEAR" and "MAP" buttons in the pause menu, or the "SELECT FILE" button in the start menu.
New interior details
Minor interior details have been improved as well, such as the carpet and wooden floor inside of Lon Lon Ranch itself. Not much on it's own, but it all adds up!
New shaders - version 7.0!
The custom shader preset has been updated to version 7.0! In this version the preset has been completely remade from scratch, and has been carefully calibrated and tweaked to look better in pretty much every way than the old version (the old version is still available if you want to compare, or use it, of course!)
And more miscellaneous changes.
Lots of less noticable things have been altered or fixed in this version, such as garden weeds displaying the wrong color in some places looking quite out-of-place, and ugly seams between terrain textures in other places. All-in-all, polishing is what you could call it!
Phew, I believe that was all this time around. I might come back and add something I might have forgotten later!
And like before; Glorious 60 FPS! (Still in beta though, so read carefully!)
Re-post from previous updates:
The 60 FPS patch is a first-time feature for Ocarina of Time 3D, and makes the game display in a buttery smooth 60 frames per second instead of the usual 30. This makes the game not just nicer to look at, but also makes it more responsive and reduces input lag. However, this feature is still in beta and has a several bugs with workarounds (you need to perform some special actions in certain instances to avoid the game from softlocking, for example. Instructions and more information is provided with the download!) Since the 60 FPS mode isn't quite ready for prime time yet, it's included as an optional special version which you can use if you're feeling adventurous (and don't mind doing a little bit of manual work!) The instructions are, like stated previously, included with the download. Have fun! :]
Selecting your game region (if you're using the PAL/European or Japanese version of the game);
All you need to do now, if you're using the European version of Ocarina of Time 3D, click the "Run this if you're using the PAL (European) version of the game.bat" file inside the texture pack folder. Done! It'll now work great with your version of the game. Easy, right?
How to enable MXAO (ambient occlusion) & DoF (Depth of Field):
This means you can now experience glorious self shadowing around objects, which looks really great with OOT's fantasy art style. Try it out by doing the following:
* Set your game view to "Single" in Citra.
* Enter fullscreen in Citra.
* Press the "8" key on your keyboard, this will bring up the ReShade UI.
* Check the "MXAO" box in the list of effects.
* Go to the "Addons" tab in ReShade and check the box next to the depth buffer in the list with the highest value (it should be a very high number while all others are 0). This number will change constantly, but don't worry it's supposed to do that!
* You're done. Have fun!
That's mostly it for this update. Enjoy!
This update is a bit smaller than usual, since I've been finishing up school and have had less time to work on texture packs this month. However- I promise to make up for it with future releases. Some truly awesome stuff is coming soon, so stay tuned!
The update is available to all you Patrons here, with a public release in 1 month weeks from when this post was published!
There is also a 4K version available, if your computer can handle it! The 4K version includes higher quality textures than the 1080p version, and will work on all displays- even those that don't display in 4K resolution. It will still look better than the 1080p version, no matter the display!
Please feel free to try it out!
(Only available for the Citra 3DS emulator, the texture pack does not work on real 3DS consoles).
You can find more information about my HD texture pack here.
This is an old version of the texture pack! Please download a newer version instead to get all the latest textures and improvements.
Download the 4K UI Overlay Utility here (beta)
I am only able to make things like this thanks to your support, so from the bottom of my heart, thank you for helping me do what I love! ❤️