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Here it is at last!

It's pretty much finished, although I expect to need quite some time to balance it. I will eventually make a Wiki page with a proper description but until then here's a small gif preview.

Primary fire shoots a stream of projectiles that do similar damage to Spikeshots. They are much slower and less accurate, but have a faster rate of fire (and the average projectile damage is the same, except the Hellclaw's Hellballs have a fixed damage value).

The Hellclaw also doesn't need to reload which makes it further different from the Spike Gun as a sustained fire weapon.

Secondary fire takes 15 ammo and lobs a Hell Mine, which arms on the ground and becomes a proximity explosive.

With the reload button causing a melee attack that drains ammo from the enemies, the Hellclaw is the only weapon in Hedon that has three separate attacks. It also has the most custom sounds and animation attack frames.

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