2023.9 chiken plan reward preview (Patreon)
Content
(New guide) !!
When importing vmd motion to mmdd2.7, please select TDA1.3bone mod if possible in bone type.
How to use runtime unity editor and simple bokeh in koikatsu scene
https://www.patreon.com/posts/78835407?pr=true
The reward includes a Koikatsu (kkuss) preset card, studio scene, blenshape key, and specter setting.
kkuss / kkuts shader link and BepInEx. zip guide
https://www.patreon.com/posts/58331205
kkuss / kkuts shader link
https://ux.getuploader.com/nHaruka_KK/index/date/desc/2
Please update to kkuss / kkuts shader and Recent version of koikatsu
Please update HF mod / kkmanager if mod is missing. I recently made a video using the specter plug-in. I made the path folder of this plugin as BepInEx.zip, so it would be good to check the path by putting it as a backup file
If you install the specter plug-in in BepInEx, you can use the function by entering the studio window and pressing the u button
This is the vnge 41 version link.
https://mega.nz/folder/oiB2wAQK#ojGIzlAN-1B-263uUDEalQ/folder/Jm5xAIbA
This is the mmdd2.7kk (koikatsu) link.
https://mega.nz/folder/NQhG3IjA#rwyaVwE0O1t3pJe5Fefv2Q
After opening the koikatsu folder, paste vnge according to the link and then paste mmdd2.7