Home Artists Posts Import Register

Content

Unfortunatly I didn't have much time the last days, but at least some parts I could tackle:

- Lynx Core code is cleaned up for release, I removed all warnings and intermediate debug code. Need some time to create readme and github project, then it can be released.

- Lynx Core also got one of the last missing features: audio attenuation and panning. Now you can play Klax and hear from which side the stones are coming or which door opens in Xenophobe.

- Fixed two graphical bugs in GBA core that occured in the AGS aging cartridge. From time to time it's great to come back to GBA. It keeps memories fresh.


While I received my Lynx (model 2, quiet good shape), I don't have a flashcard yet, so I may switch to something else for a few weeks until I go for tests on Lynx hardware.

There are quiet some things I would like to do. I'll announce what it could be the next days.

Comments

David Filskov

Thanks a lot for your effort!

Muriel Melvin

Thanks to you I've been able to experience the closest thing to playing a real Lynx, which is something I've wanted ever since I was a kid drooling over them in the Toys R Us display case. The graphics are so clean and bright and colorful! I would've killed to have STUN Runner and Roadblasters back in the day, and that California Games port is fantastic! Thank you for all your hard work and I'm looking forward to seeing what you work on next!