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Hello!!! How are you doing?

In Part 2 I prioritized the shelves system (cabinet system + 2 shelves), some decor items  for the shelves (books, vases and plants) and two new ceiling lamps that can be combined (2 tiles one and a corner).
If you count the amount of new meshs, I worked on 20 objects (the cabinet system has 7)!

All is base game compatible and maxis match as always. Available to download as separeted files or merged, choose one.

 
About the creation of part 2
Some problems and choices that I made

Creating part two of Beam Living was quite an adventure.
The decision to make a shelf system using the game's cabinet system has made my first deep contact with the ocluders.

After extensive research and several experiments, I understood a bit how they work, how they are created and how to minimize their impact. At some point I needed to choose between the incosistent light of cabinet shaders (the way the game renders light on objects), the hard occluders shadows on the shelves and cabinets or a small light difference between cabinet and the shelves at specific light conditions (a consequence of using two shaders). I chose the third cuz we can adjust the artificial light when this happen.

If you wanna know more about shaders and occluders send me a message I can share what I learned.

I made a lot of changes in the itens this time, I playtested it a lot but if you find any problems contact me!
Thank you all for supporting me and I hope you enjoy Beam Living Set!

TOU
- If you want to share, please link to this post. Do not reload the package.
- If you want recolor my itens, don't include the mesh.
- Never lock my content behind a paywall, AddFly, Early Access or similar.


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Comments

Anonymous

You are incredibly talented!

Sam D.

Just found this set- its really well conceived and executed. Beautiful!