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UPDATE May 10th: We have released the second batch of asset packs from the backlog that have been converted for Dungeondraft. The following packs are now also available for download below: Town Assets, General Store Assets, 4-Year Community Assets, Dungeon Assets 1, 2, and 3, Dungeon Entrances 1 and 2, Combat Assets 1 and 2, Harbor Assets, Mining Assets, Tree Assets 1 and 2, Furniture Assets 2, and Spell Assets 1, 2, and 3. Enjoy!

The moment that many of you have been waiting for is here: the arrival of our map asset content to Dungeondraft! This was a new route for expanded content that you all opted for back in January and I'm so glad to be able to start getting this into your hands. For those of you not already familiar, Dungeondraft is an easy-to-use mapmaking program released a little over a year ago that offers a high degree of functionality paired with user-friendly controls and interface:

Let me start by establishing that this is a work in progress. I and a small group of volunteers (big thanks to Troy, Mary, and Austin!) have been working behind the scenes for the last few weeks as we've gotten the conversion process off the ground and I am so grateful for their help. The packs available for download below are not the entire asset library and there is more on the way, but a great number of them need certain updates, overhauls, and/or more specific conversions to be utilized by Dungeondraft and I wanted to at least get the more than half of that library out to you all to be used rather than waiting for the entire project to be completed. 

You can expect likely 2-3 more updates on this post (with notifications sent when they are up) as we eventually push out the remainder of the unconverted part of the backlog. Eventually you will see this post become the landing page for new patrons or new users of Dungeondraft to begin easily grabbing what they need and onboarding themselves to the program. In the meantime...

I may in the future create my own guide to more quickly facilitate the asset importing process as well as fun tricks that may be specialized to our content, but in the meantime I'd highly recommend the Dungeondraft Community Manual. This is a PDF guide created by the Dungeondraft community and those found on their Subreddit. This subreddit is another great resource I'd point you towards as a new Dungeondraft user as a place where you'll find lots of other user-created maps, tips & tricks, and a community to upload your own questions to when needed.

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Comments

Anonymous

Hi! I love all of these, but on testing - the colorable items don't seem to be working. (specifically in the Royalty and Furniture packs, that I noticed.)

venatusmaps

Hey Jenn! Thanks for the feedback, continual testing on a larger scale is super helpful at this stage. From my end I don't believe there are any assets from the Royalty pack that are intended to be colorable (though there certainly could and should be in the future). As for the Furniture Pack everything intended to be colorable (most of the beds and all of the wooden furniture) is coloring correctly on my end. You're not seeing the colors for those adjust when you select a different option in the color picker?

Anonymous

Yes, Furniture pack! Everything for me just shows up as red - it doesn't change color when I try to change it. Maybe I did something wrong?

Anonymous

I loved to create my first complete map with this programm. Sadly I miss a lot of my assets I got from your packs. How can I add them to dungeondraft, or which type of data does it need to notice it?

venatusmaps

Glad you're enjoying it! As stated this is a work in progress and eventually you can expect all previous packs to be up and running in Dungeondraft but the process is a bit tedious. If you're desperate for the other packs immediately you can convert things as you need them using this guide: https://github.com/Megasploot/Dungeondraft/wiki/Custom-Assets-Guide

Anonymous

There are no words for how much I love your constant ability to make your stuff more available to everyone. Your overview and listing on reddit long ago, your compilation posts and now this. I was just about to sit down and make my own pack with the 2000 or so assets I have of yours. Luckily I came back here to see what had been released in the past few months and found this post. You probably just saved me an entire days work and the end result is a higher quality pack. Not that I had any plans on ending my support here, but this just convinced me that I'll continue supporting you forever.

Tette Niinimäki

Is there a way to know which packs have been updated? Or do future updates only brings new packs?

venatusmaps

If you’re referring to improving/updating old DD packs, that won’t start until the entire asset library has had at least a first pass at converting each pack, and then shifting workflow towards making sure that each new asset pack includes a DD version when it is released.

Tette Niinimäki

Okay, so every update to this post means new packs have been added, and theres no need to redownload those that have been downloaded before? :) Got it!

venatusmaps

Exactly! Once the whole backlog has been converted I’ll be reformatting this post to act as the ‘mass download’ location for new users while current users will just be able to add new packs as they become available with each new asset pack’s release

Malcolm Wolter

These are awesome! Please use a simple versioning/numbering convention when you start updating the packs you've already released — so we know whether or not to download a particular pack.

venatusmaps

Noted! Hopefully that won't happen very often, but I'll make sure they're differentiated for return users

Tette Niinimäki

There's a 'Statue' pack and 'Statues part 3' - am I blind for not finding part 2? :)

venatusmaps

iirc I believe statue parts 1+2 are combined into the "statue" pack for no particular reason

Dusty Rhodes

Amazing stuff, been making some wilderness maps today. Adore your artstyle! Is there a plan for walls and tiles for making custom rooms/dungeons?

venatusmaps

Thanks Dusty! The lodging assets is one of the few remaining asset packs that we have not yet converted that will likely cover the areas you're describing (https://www.patreon.com/posts/39831628)

Anonymous

This is awesome are there plans to make dungeon draft assets for the city asset packs? :D

venatusmaps

Yes! The city assets are one of the few remaining asset packs that we are working on converting over.

Andrea M Chandler

These packs are all amazing! Just wondering if there are any future plans to build mega-packs like some other creators have? It would be so nice to cut back on the number of packs that I currently have loaded.

Callum Sim

When were the megapacks last updated?

venatusmaps

The individual megapack links here are updated live with each new asset pack release; the "compilation" of the megapacks is updated at the end of each month, as is all (affected) compilations. Are you noticing any issues?