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Well, this one is done. I hope you all like it.

I'm still working on the thumbnail and description so it might look a little weird if you check it out early.

There are plenty of things I think could have been better, but I have to get it done because of a sponsorship deadline.

Files

2D style materials in 3D animation, Blender tutorial

00:00 - What? 00:41 - Cel shading compositor 01:31 - Cel shading color ramp 03:09 - Cel shading map range 03:47 - Color with an image 04:37 - Stepped linear 05:10 - 3 color lights 05:32 - Normal lighting 06:06 - Brilliant 07:29 - Outline fresnel 08:06 - Outline inverted hull 08:50 - Outline grease pencil 09:52 - Outline freestyle 10:21 - Grease pencil animation 11:21 - Halftone screentone 13:19 - Texture painting 14:50 - Painterly with nodes

Comments

Jason Ferguson

i tried the lightningboy setup but using a global shader instead of light objects and it worked! It ended up being one more thing to keep track of so i didnt end up using it. But it works. Did you see the BCON presentation talking about Spiderverse using GP lines for additional expression? Super neat

joeycarlino

Cool, I'm glad you tried it out. I actually have the video you mentioned in my watch later with a bunch of other BCON videos. There are some really interesting ones this year.

Jason Ferguson

The lightning boy arcane photoshop round trip video you reference is really amazing and I’m glad you brought that up. I wanted to mention something related that i ran across recently and think is just super (if you have the need). It’s called PSD-Layers by Split Studios. It’s free on the gum road. They should of called it Pain in Butt Remover.