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I know its been a few weeks since I made a video, so here is something I've been working on.

I used the wiggle bones 2 addon to aid the animation. The eyes have a mesh deform modifier on them to make them flatter and to deform them to give expressions. The mouth is rigged only with bones and weight painting, as test to see what I can do without shape keys.

I hope you have fun with the file. I'm not sure when the next video will be released still. I've been struggling to find a topic that feels ready. Hopefully my rigging tests will lead to a nice video for you all.

Comments

Jason Ferguson

I’m going to download your file and see how you are using wiggle bones. Did you use wiggle bones 2? I use it but it one of those things where once things are working with the rig I don’t mess with adding more wiglers because it gets screwy.

joeycarlino

Yeah, I used wiggle bones 2. I love it. I baked the animation so people who don't have it installed can still see the wiggle, but I saved the action before baking, so you can change it in the action editor. I might show it in a video if I can figure out a good way to showcase it