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This build was mainly to test fixes for various problems that have been keeping me from making progress. This is a test build, not a normal play build. You are limited to a rifle in this one as I'm trying to dial in the bullet time distances and then work on making better bullet time camera animation/tracks. The NPC's are set to shoot at each other in order to test factions, AI aiming, and full integration of wounds and bleeding. I'm working on a build that will be more streamlined (I have to track down why this is 14gb after unzipping from less than 2. All that said, if it doesn't nuke your machine, it might be fun to play with and get a VERY rough outline of features I've been working on.

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Build.rar

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