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Hello everyone! How are you all?

This week we've officially stablished our release date. The first version of the game will be out on October 16, exclusively here on Patreon. This has been a long time coming, I'm super glad you have stayed here supporting us this far and I hope you enjoy our first release!
As we've discussed, the first release will have full blowjob gameplay, with character control, animations and cumshot, and character customization will be included later on a future release.


🚜 Optimizing Rendering and Rig Systems 🚜

So right now we're putting things together and optimizing, and sometimes we find some fun  new features we can add thanks to the improved systems, like, for example, x-ray.

This still needs some extra love, but now we have an easy way to create see-through animations overall, which I know interests a lot of folks!

Another bit of improvement/optimization we've been doing is simplifying some of the shaders to make computing less performance intensive. This is a little esoteric but it might be worth mentioning as it's part of development after all, but we're migrating some of them from Unity's Shader Graph to HLSL to match our sprite rendering shaders. They were initially created using Shader Graph because it's easier to visualize and try things out, but for simplicity's sake HLSL is the better choice. 

It's the difference between this:

which outputs this generated code:


and this optimized HLSL one:


Below you can see the two of them. Top one is Shader Graph, bottom one is HLSL, that just needs a bit of masking tweaks to have the same overflowing effect


🚀 Next Up 🚀

Next week we'll polish both characters to get them ready for our release! We also have some sounds coming up, we'll have them implemented alongside these shaders after we include them in our events system.

Thanks for joining us this week!
D.

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