(Future Fragments) Unfortunately... (Patreon)
Content
I really hate to do this, but...
During the making the NextFest demo, we found a LOT of bugs, on top of what bugs we already have.
(If you want to see that list of bugs, it's at https://docs.google.com/spreadsheets/d/1d9ZnGfEd01oWYgCRriPkiYAQIm3kirK3ehX9aXrf6rM/edit?usp=sharing)
Along with what content we've got left to do (remaining script and voicework, true final boss, achievements, soundtrack mastering), we realized that if we released in March, Future Fragments would not only be missing core content, it'd be a buggy mess.
So, we've sadly moved the release date to "Spring 2022". That means sometime between now and the end of May.
Even if it's going to skyrocket our debt even more, even if it's going to mean I have to eat ramen daily, we don't want to release the game incomplete or in a poor state with tons of bugs in it; that's just how it is.
To be clear, we're not talking about "continuing development forever to make a perfect game"; there's a lot of content we've already decided not to do and even more we've got planned for post-release. This is entirely about the core game content not being done yet and needing time to bug-test it to get rid of the worst bugs.
You can read more about specific issues we need to complete and time-sinks here; https://rentry.co/FFspring2022