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Hey all! So I'm fully working on Jikage Rising this week, in preparation for the release haha. We'll be doing quite a bit of things, namely if the card game isn't fixed, I'll be quarantine it for a bit until it's fixed! I'm also working a bit more on explaining the things that happened as well as a bunch of other stuff like "is it okay to diverge that much from the original timeline that much?" I mean, most of you probably already figured out the reason, but I should explain it in game as well just in case. 

A big chunk of content will be focusing on some dialogue and stuff, but we'll also have the sexy stuff y'all asked for! We might not be able to make Mabui's scene on time, but hopefully we are able to, I'll keep y'all updated on it!

Anyway, as always, here a quick tl/dr!

Jikage Rising (ETA: v2.04 for Patrons on 21st Oct, v2.04 for Public on 4th Nov)
-Fixing the card combat system
-Adding a better tutorial for the card combat system
-Tsunade public scene
-Mabui public scene
-Sakura public scene

Dungeons and Tavern (ETA: K.I.V)
-Remaking maps to fit upgrades and events more
-Sprites for monsters
-Processing character sprites
-Prepping for VA

Comments

Daisy

Will animation be added for the current kushina scene

Daisy

Ok in the upcoming update?

Anonymous

Are there plans to change the dialogue box to be more like the one from parts 1 and 2? The black makes it really hard to see what's below, and there is no hide button on the menu like previous Arcs. Most of the scenes are partial hidden by it on mobile. Other than that I really like how arc 3 looks so far!