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It's me.

I've been sick, having trouble sleeping and whatnot.

Maybe for the second time this year? Well, okay, not so good...

I took a break from work and played some games. Green Hell is a fun craft game.

I hope you all keep your rooms warm and stay healthy.


This week I fixed some glitches and added some items.

I avoid having to do it twice by implementing the items needed for test play of existing elements first (schemer).

Please check the shared development folder for game data.


The following are the reported bugs that have not yet been fixed.

1. The icon disappears after eating two "Clubhouse sandwiches".

 I didn't get to it in time when I prioritized other elements.

 However, I may change it to an item that cannot be used in duplicate, like the scroll of power-up in Siren the Wanderer (in that case, of course, I will improve its performance)


2. Error items are generated when a "Curse scroll" is used on itself.

 I wondered if it is not reproducible and is related to some other error.


I would like to create an explanatory function towards the end of the month.

I will do my best!


Here are my plans for the rest of the month.

On December 22nd, in addition to the game progress report, I would like to give a report on next year's schedule, if there is anything I can give.

On December 29th, I will be releasing a manga drawn by Kurarome.


I would like to make the explanation function by the end of the year and apply it to the shared folders in the first update in January.

The sooner I can do it, the sooner I will release it.

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