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It's me.

Beta version, I can't release it! (Sorry!)


I've just found a glitch that I'm almost certain will reappear if you play the game normally, so I'm postponing the beta version.

The problem is that it occurs when you trigger a trap with an arrow.

I don't think it happened before, so I think it might be a new bug that occurred during the development process. Maybe.


After fixing this bug and creating all the message-related displays, I think it can be released once.

Messages can be displayed like this.

As you can see, there are items with unknown names.

I worked hard to complete the unappraised system.

I made it expandable so that medicines and pots can be unqualified.


Also, you can now put items in and out of jars.

Of course, if you break a jar that contains contents, the contents will come out.

The level of game production has improved (hot self-praise).

Consumable items are also becoming usable, and I'm able to test appraising, unraveling, equipment enhancement, pot enhancement, and even blessing scrolls.

I hope I can create a game that can be enjoyed in its own way by people who like Shiren the Wanderer.

I will add various original ideas to create a fun game.


Lastly, regarding the beta release, although I think it will be possible, I am a little concerned about releasing it next week.

Let's say my plan to release it on August 25th.


I would be very happy if you, the human race, who are looking forward to Riginetta's roguelike game, would give us your support and like my game!


I would like to support multiple languages as in the previous work, but the number of characters will increase and it may become quite difficult.

Sorry if there is a delay in implementing an English version.

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