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Release day was yesterday so no prerelease today. However, our UI coder Trihan reached the necessary level for the Battle HUD rework to get merged into the mainline. I have currently only deployed it to the Daily build so it doesn't interfere with people wanting to play with the stable default UI.

If you are on the Daily build, please give it a try and share your thoughts! There are still a bunch of things to iron out. For example I don't like the placement of the turn counter for states, you can trigger "Attack" also by pressing enter but that's somehow communicated and the feature sorting items / skills by most used in the list might be confusing.

But still, I believe it's advanced enough for people to playtest both on a technical level and on a usability level. If you have something to share or a bug to report, I recommend doing it in #feedback in the Discord.

Otherwise I am wishing you all a happy new year, I probably won't be available too much tomorrow as I will be with friends, so until 2023!

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