Game Build v0.6.20.0 (QoL #7 - Battle Bugfixes) (Patreon)
Downloads
Content
Tiny bit late! Sorry about that but we hope you enjoy!
Additions
4 racial abilities have now been added! Racial abilities are not available to all members of a race, but some portion of them will have an active ability they share in common that can be used to turn the tide of battle!
Abilities added: Undead Regeneration (Skeletons), Orc Rage (Orcs), Skittering Insects (Insect), Throw Slime (Slime)
Siege mode now has battle numbers! These floating numbers appear whenever a unit is dealt damage during a battle, which should help make it much clearer what is happening and why.
Damage is shown on a grouped, by-unit basis, with damage from the same source occurring within a recent time-frame being combined and shown as a total.
Damage from your units is outlined in blue, while damage from enemy units are outlined in red.
Changes
To prevent oversaturation of abilities, units are limited to having a maximum of two. Units that already have two abilities will not receive their class’s standard ability or their racial ability, if their race grants one.
Fixes
Nonstandard arrow types (spears, etc.) should work properly again.
Projectile based abilities such as fireball should properly deal damage on impact.