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I'm preparing a comprehensive guide to gold farming exploits which will be published over the end and through the next month.

There's a lot to cover and people tend to get overwhelmed with information, so I wanted to start with the basic principles. Whatever you do specifically as long as you bear these things in mind you will make more gold.

At the moment there are five key ways to make gold from exploits:

1) Use the class trial system to exploit gold making methods with long cooldowns. I have already discussed this with regard to card of omens farming in garrisons but it also applies to things like transmutes and valuable items like Jard's peculiar energy source. (I'm currently preparing a more comprehensive guide on garrison factory farming).

An old school variant of this is to use multiple level 1 characters. There are more practical problems with this approach but it is easier to get away with.

2) Use controlled lag to enhance speed effects making ANY pve instance faster to run and farm. 

3) Damage exploits (mother's skinning knife)  to enhance profits.

4) Trash farming through walls via the use of abilities such as explosive shot and frost orb. 

5) AFK macros to auto-farm. Easy to overdo and risk your account but in small bursts is quite effective.

There are of course other methods such as duping. These tend to be so random and temporary (also risky) that they are not the basis of a reliable gold stream, but they can add significantly to your profits when they do occur.

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