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Would you like voice acting implemented into FMG Life Sim?

Comments

Malhavoc

Maybe at some point down the line, but right now I think the plate is a bit full

RocketNowWow

This does not seem like a fruitful endeavour at the moment. It will also really slow down content creation and just add expense; just look at what happened to Fallout 4 when they gave the main character speaking lines.

magnuscyoa

It's a bit different than that. We'd only be voicing some of the dialogues - probably some living room messages and general voice quips. The FO4 fiasco was caused by them needing to voice every single line in the game for 2 genders (and FO4 has like 100x as much dialogue). There's also a lot of documentation and support for adding audio to Twine Sugarcube games. The amount of time/effort required total is comparable to art actually.