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Again, there were a lot of responses about the bugs in the previous version and I would like to thank everybody that reported a bug.

Beside the bugfixes, v12.99 also has some new features and fixes for the spell sheet generation, as well as some new features to improve the overall usability of the sheet.

In other good news, I have finally gotten word back from Avast that they have the issue with false positives sorted. I expect this to be included in tomorrow's virus-update. Unfortunately, I have no idea if this fix by Avast will also work for v12.99 or if I have to start the whole process over again from scratch...

Next up is the question what to do for version 13. I will post a poll for all patrons about this on Friday, whether you would want me to add a 'major' addition or several 'minor' ones.

Changelog for MPMB's Character Record Sheet v12.99 (17 May 2017):
• NEW FEATURE: Feats with prerequisite requirements now give an alert when you select them while not meeting the requirements (as suggested by Ken L.);
• NEW FEATURE: When generating spell sheets, you can now set any spellcasting class to generate a ‘complete’ spell list of all the class' spells;
• NEW FEATURE: It is now possible, for classes with spells ‘known’, to have the spell sheet generate with only the spells of levels that can actually be used;
• NEW FEATURE: The “League” button and “Adventurers League” bookmark now show a menu where you can set all elements individually, instead of having to choose all or nothing.
• Added ‘Breath Weapon’ as a weapon option for the Dragonborn race (as suggested by Erik);
• Added a warning in the Companion and Wild Shape pop-up menus for when the Monster Manual source is excluded;
• Added even more warnings about the need for using Adobe Acrobat with this sheet and about the fact that Adobe Acrobat Reader is available for free;
• Added the button icons found in the ‘JavaScript Window’-toolbar to the associated dialogues as well;
• Made it possible to use negative modifiers for Proficiency Bonus (as suggested by Jason H.);
• Made it so that when adding a multi-row element to the Spell Sheet page via the line-menu, the sheet first makes space for that element;
• Changed the width of the Source Selection dialogue and added a button to list the sources alphabetically by abbreviation;
• Fix for inserting rows on the spell sheet when stuff falls of the bottom of the page;
• Fixed a bug that had the sheet used the oldest version of any subclass it found, instead of the newest as it said it would do (thanks Matt W. for reporting);
• Fixed a bug that had the sheet not recognize the inputs “handaxe” and “battleaxe” as the word “axe” was not separate (thanks Juan H. for reporting);
• Fix for Goliath racial trait in metric system (thanks Aldo S. for reporting);
• Fix for the Sea Sorcerer’s Watery Defense ability being Charisma score instead of Charisma mod (thanks robinsving for reporting);
• Fix for manually set resistances not importing (thanks Jonathan D. for reporting);
• Fix for armour names appearing wrongly in the equipment section when using the “Add Equipment” button to get it from the first page (thanks anonymous for reporting);
• Fix for Mastery of Ice – Ice Spike doing Necrotic damage instead of Cold damage (thanks Tove L. A. for reporting);
• Fix for wrongly spelled ‘profiency bonus’ on the Colourful sheets (thanks Eric K. for being the first to notice/report this in over a year of it being wrongly spelled!);
• Fix for Hobgoblin stat increases being set wrongly in the Ability Score Selection dialogue (thanks Ken L. for reporting);
• Fix for having a number as the very first character in the Class field producing an error. Now it is simply ignored;
• Several minor tweaks for dialogues;
• Fix for a level of spells being put on the next page during spell sheet generation when there was exactly enough space to put it on the previous page;
• Fix for the spells taken from the wizard’s spellbook not showing up correctly in the ‘Prepared spells only’ dialogue;
• Fix for the Spider incorrectly showing the features of a Giant Spider when used as a wild shape (thanks /u/Ocbard for reporting);
• Fix for the Fighter (Scout) subclass from UA: Kits of Old getting only two skill proficiencies while it should get three (thanks Widdy for reporting);
• Fix for the ‘Create Bonfire’ cantrip having the wrong description (thanks uly for reporting);
• Updated the FAQ.

Comments

George LaTourette

Nice work! Any chance of getting the Spell-less Ranger built from of the UA Ranger instead of the old PHB?

morepurplemorebetter

Thanks! As the Modifying Classes UA article is made to be built of the PHB version of the Ranger, that is what I did as well. There are no rules, as far as I know, for using the UA Revised Ranger as the starting point for the Spell-less Ranger. You can always make it yourself with the JavaScript Syntax of course :)

Erik T.

Thank you for adding the breath weapon. I can't wait to try out the new feature.

Anonymous

Weight button is broken, can not bring up the Weight options

Anonymous

only in the color version of the sheets

Anonymous

So, I think I found my issue to the above, I keep getting Please Update Adobe, I have Reader DC version 2017.009.20044. I re-download and installed a fresh copy, but I keep getting this error on both color and printer friendly letter versions of the sheets. Any ideas?

Anonymous

JavaScript error when I hit Weight button: TypeError: WeightToCalc_Dialog.description.elements[0].elements[0].elements[0].elements[0].elements is undefined 7510:Document-Level:Functions1

Anonymous

Hey its David R, I subscribed to show my support and your active and reply which is great

morepurplemorebetter

Thank you for reporting this, having the error code makes it a lot easier to fix! You can expect this to be fixed in the next version.

morepurplemorebetter

It is strange that you are getting an alert to update Adobe because you are running the correct version. What OS are you on? And what language is the Adobe Acrobat that you are using? If you open the JavaScript console (which you can do from the 'Add Custom Script'-dialogue) and then run the code below, what do you see in the dialogue that appears? Run this code: ShowDialog("Result", "app.viewerVersion: " + app.viewerVersion + "\nreminders: " + Number(tDoc.getField("Opening Remember").submitName));