v13.1.14+240628 (Patreon)
Content
I'm running out of time to create a proper post today, but a new versions of the sheets are finished and I didn't want to keep you waiting any longer even though I don't have time to write a proper post.
You can expect a proper post in the next couple of days with more info.
For now, you can grab the latest version using the links below.
>> Click here to get v13.1.14+240628 via Patreon <<
( https://www.patreon.com/posts/14927098 )
>> Click here to get v13.1.14+240628 via MPMB's website <<
( https://www.flapkan.com/patrons )
Added player options from Vecna: Eve of Ruin [VEoR] (it's just 1 magic item).
Added missing magic items from Van Richten's Guide to Ravenloft.
Fix Rune Shaper feat (GotG) to actually increase number of allowed spells to half proficiency bonus (MBUG-132).
Fix many typos (thanks everybody on Discord for finding them).
Changed how attack entries are recalculated (e.g. on level change) so that more manual changes are preserved.
Fixed issues with the interaction between attack entries and the cleric 8th-level domain features, Divine Strike, Potent Spellcasting, and Blessed Strikes.
The calcChanges for Potent Spellcasting can now be referenced from the built-in variables by using `GenericClassFeatures["potent spellcasting"].calcChanges`. This allows future changes to be more easily implemented without having to go through add-on scripts.
Changed how recalculation of attack entries work (after a level-up for example) to improve manual changes not being overwritten. However, when a `calcChanges.atkAdd` is added or removed, all attack entries will still be reset to purely what the animation sets.
Fixed issue with certain attack-altering features not working as intended when the required wording was added to an attack without anything in the description field (e.g. “Rage Unarmed Strike” didn’t add Rage bonus damage).
Improved detection (slightly) in the adventuring gear section so that the correct weight is automatically filled out.
Fixed issue with the name in the drop-down box of feats and magic items not updating after selecting one of its variants, i.e. one of the choices options (thanks Ratatoskr/Reading Toskr for reporting).
Stuff selected through `chooseGear is now added to the relevant drop-down box(es) (feature request MFR-149).
`weaponOptions` and `armorOptions` have a new optional attribute, `selectNow`. Setting this to true will cause the weapon or armour to be immediately added to the sheet. Thus, a separate `weaponsAdd` or `armorAdd` attribute is no longer necessary.
Edited `weaponsAdd` and `armorAdd` attributes to also allow adding options to the relevant drop-down menus.
Updated all existing `weaponOptions`, `weaponsAdd`,`armorOptions`, and `armorAdd` attributes to syntax of v13.1.14.
Removed many `weaponsAdd` and `armorAdd` attributes because they have become obsolete.
Companions now add their attack options to the drop-down boxes of their attack section.
Fixed Eldritch Spear and Repelling Blast not affecting Eldritch Blast if it wasn’t selected as a Warlock cantrip (MBUG-129).
Changed the check for off-hand weapons to also work for ranged weapons (i.e. add the text “off-hand” to a ranged weapon’s name will stop the ability modifier from being added to damage).
Fix bug with generating a spell sheet from a command on that page (MBUG-133; when changing spellcasting ability).
Added warnings for corrupted AcroForm caused by fields from deleted pages not being properly removed (related to MBUG-133).
Importing from another sheet now also imports manually changed spellcasting abilities.