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I think it's safe to assume that if you're reading this, you've seen gameplay footage of the Pumpkin Patch already! Here's a chance to get a little more familiar with the tileset. As you can see, once upon a time we were working with slightly smaller tiles, but very early on in the development we decided to upscale the environments and make things feel a little more roomy. Luckily, this is one of the few assets we don't need to mess with in our current rebuilding of the game, so a third revision won't be necessary in this case!

-Julian

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Anonymous

I'd not seen the Pumpkin Patch gameplay footage before today, and I'm just so impressed by the level of polish and attention to detail from an ALPHA build. The telegraphed enemy spawns, the sound design, the fluidity of movement and aiming, the different weapon concepts — it's already very promising boys, and I can only imagine the game is much farther along now. Just wanted to say keep up the great work!

Anonymous

Im pretty glad yall decided to delay the game a year. With mario odyssey coming October 27th and all, adding a years worth of features to the game is awesome. Would love to see more character models in the future plz