Characters... (Patreon)
Content
Back to the most fun part of the dev process, finalizing the characters and introducing them to the game. I have to be careful not to introduce too much on day 2, since you will get action only with very few of them, and while a bit of teasing is fine, too much carrot stick action is not good either. Plus introducing too many might hurt the game.
I am currently only rendering and not really working on the mechanics, just like last time I will most likely push working on the gallery and inventory and skills after I am done with rendering animations and pictures for day 2...and that will take time. I might do some more animations from different angles this time, not sure but I have started animating the first scene of day 2 and what I've planned could work. We will see. If not, I think the animations are already fine as they are right now, with the ability to choose when to move on from the scene when you had enough.
Not much else going on. Pretty much same problem as the first release: I am not sure how much of Day 2 you want to see? How much do you want to get spoilered? I am more than fine showing scenes but they give away quite a lot.
I could just make promotional artwork with pictures unrelated to the game like the 3 in the last post, but these take a lot of time and I think that time is better spent on the game at this point. Let me know what you think...
Have a nice sunday and...
...stay kinky!