Community talk: 2D...or 3D? (Patreon)
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I have a question for you guys...it is quite important so please read the text before you vote.
I have learned quite a lot of things in the past months, a lot about gamemaking, coding in general and how to build assets on your own. The few of you who are following me do know that I am about to switch from rpg maker to another engine. It may be that Captured by Dark Elves is the last, maybe one final rpg maker game is coming after it. But ultimately I want to switch and learn something new...and I am tired of RPG Makers limitations.
Now...the big question is: Which engine to pick? And this is where I struggle to choose...should I go for 2D, or 3D?
2D would be either Construct 2 or Gamemaker, and me still using my current render style, that looks like this:
3D would be Unity...the "go to" engine for lazy 3D game creators :D.
Now, normally I would say 2D is the way to go. It is easier, low requirements, and it's cheaper.
But I've looked into Unity, and I have to admit that this engine is quite powerful. Currently I am using the models in Poser, posing them until I have a scene, then I make 3-5 pictures to make the scene look animated, and then I integrate them in my 2D game. With unity, I could pose the characters right in the engine and animate them.
Like I said, I am not sure what to pick. One big factor would be that I'm not sure if every supporter could run a unity 3D game on his computer, even when I am careful to make it for low performance pc's.
I am just looking for basic input here...let me know what you think, what you would like to see and why.
Oh, and to be clear...this is just community talk. Nothing set in stone. Maybe tomorrow I'll wake up and decide to do incest textgames for the rest of my life ;)
- Stay kinky