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I've listened to the survey results and put a bit more effort into addressing some issues with existing mechanics and NPCs.  I've also been working round the clock putting a lot more playtesting in than usual and then making tweaks and then playtesting again and so on.  Hopefully you'll be able to tell!

http://www.trapquest.com/2017/07/18/trap-quest-release-9-version-4-0/

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