0.0710 Early access (Patreon)
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I've put together a few fixes for some issues with godrays, wave interactions, and other minor fixes.
Some comparison images:
Changelog:
- Godrays respect atmosphere density and optical depth: Reduces shadow column created by craft, fixes black godrays when looking at godrays extending to infinity at sunset
- Added override for ship recovery velocity when splashed and wave interactions are on (by default 5 m/s vs 0.3 m/s for stock)
- Added overrides for water drag and crash tolerance when wave interactions are on, to make ships and seaplanes experience better (3x less drag and less crash tolerance by default)
- Fix wave interactions not working with Airplane Plus parts
- Fix sunflares being offset from their star/planet in some cases (when the body is small)
- Fix sky reflection on the ocean not respecting sky exposure and alpha settings
- Added configurable skyReflectionStrength setting in ocean config (can be changed from UI but need to rebuild ocean to apply)
- Fix some cloud flickering issues with spectra when using eve integration