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Hi! Thank you very much for the support at such a higher tier. Cyber Gal Street is a large project and your extra support goes a long way. Not just to Aika, Mac and I on the animation team, but also to the voice actresses we will be hiring for Jessica, Samus and Zelda.

Project Summary:
Cyber Gal Street has three characters, Jessica, Samus and Zelda. You will converse and interact with them to unlock more sɛx scenes. eg, don't just perform oral sɛx on Samus, edge her ŏrgasm to max, that way she'll let you have sɛx with her for free.
Please remember: Each sɛx position can be played as a 'short' so I plan on releasing the sɛx scenes one by one as playable shorts, or 'segments' in this case. The first segment we are currently working on is Samus receiving oral pleasure. Once we have audio, and the full set of animation speeds, (a functioning and playable segment) it will be released.

Current Progress Images:

Be sure to add your discord account to your Patreon account in your Patreon settings so you can view videos on our discord channel "Honey-Flow". If you don't know already, higher tier supporters have access to screen shots of images and screen recordings of video/animation of the on going work.
how to add your discord account to your patreon

I'm sorry I don't have an easier way to show footage/screen recordings of our work here on patreon, but you can view them on the discord channel "Honey-Flow".

First we Have the Idle Poses: Not actually that 'Idle' as they are each swaying their hips. The screen recording is on Honey-Flow in our Discord Channel.
(please ignore the squares, they are my test buttons for clothing)

Their layers of clothing can currently be turned off and on.
Each of them also have blink animations 😃😄😃

For dialogue we have a breathing loop for each Gal, they also blink, have eyebrow expressions (up, down, middle) and their clothes are also individually undress-able. 

Of course for dialogue, they also need their different mouth shapes/ Animation Phonemes 

Mac is currently working on Samus' phonemes.

We are currently working on the first sɛx scene for Samus.
The game is built, tested and working it's just a matter of putting in the animations and audio.

I'll be keeping the updates going on the discord "Honey-Flow"
Thank you so much again for your interest and support. I'm feeling really good about this project and I can't wait to get more of the build down, like voice actress audio, so we can see how well of a steady release of playable content we can produce.

Cheers,
CB

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Comments

9TailsofKawaii

Heya Team CB! Jessica Rabbit and Samus are the girls who I’m telling Zelda not to worry about 😂. Anyways, one critique, Jessica’s nipples need to be way bigger to balance her big boobas. If she and Samus have a similar size, it just looks wrong.

cypher371

Ooh hoop earrings! Yes!

Anonymous

Yooo this Artstyle is awsome!! Quality work as always team CB!! Keep up the good work!

Haillo

Those abs on Samus are so good! ;D

Shay Nightshade

samus is looking great here. love her abs and her overall look of confidence and strength.

creambee

haha Iv'e decided to make Zelda's the competitive type. Those two better watch out for her. I'll have another look over Zelda's boobs, I tend to enlarge nips to boob on a ratio where if the boobs get bigger the nips will also get bigger but not as much.

creambee

Thank you Kingoftrash haha, I love the artstyle too, I was so lucky to find Tchouki when I did, and I'm even more lucky she agreed to draw the base images and character design for us. Check her out at https://twitter.com/burgunfloriane

creambee

Thanks Haillo!! When I'm looking for abs on a character I think that's the right amount of detail. not to bulgy. Hats off to our artist Tchouki for these designs.

creambee

Thanks Shay, I was wondering how Tchouki would portray her, Samus tends to lean towards a very serious face quite often but I'm glad that she's got more of a smile going here.

Tobias Apples

This is looking incredible, wow :O

creambee

Thanks Tobias! With a wonderfully talented artist like Tchouki for the base designs and Aika and Mac carrying their weight as animators I feel really really happy with the way things are looking.