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As always, larger version in the download link below so you can keep it separately. This one is designed to be used in concert with the core game one released last week (here). 

You can see there's no 'trapper' here and that's because while Spear Proficiency use is possible with the Gorment Armor, it's just inefficient when compared to Screaming, Mixed or Cycloid Builds. We're trying to stick to simple builds that are solid spring boards that can support more whacky and "off-meta" builds.

That written, there are not one but two semi niche builds in this selection with the White Lion and Gorment armor set builds. I do really like the Gorment one in particular, it's very high damage and it evolves nicely into an excellent build in the mid game. It is an absolute shame that the armor set doesn't have an up green affinity on the boots though, that (and 5 points of armor) is all that the set is missing in my opinion.

I still need to keep resting my wrist, so next week will be a look at the latest Beta content, which is very interesting, and after that we'll dive into another visual guide with a mid game model hunt party for the core game - Weapon Crafter, Leather Worker, Barber Surgeon and Plumery. Plus a whole new class of survivor (the yellow survivor, because yellow is my favourite colour and I created this class!)

Other visual guides are in the tag below along with all the other articles I've posted about the Gorm.

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Comments

Anonymous

Thanks for putting these early Hunt visuals and aids together! I think it adds huge value and makes your work much more accessible for those starting off like me!!!