Road Map (Patreon)
Content
I've been away on holiday for part of April, first break I've been able to take since before the discrimination that my ex-employer undertook started. I won't bore you with the details, but they've left me unable to work because of health issues so legal action is slowly happening.
So because of this patreon I don't qualify for any form of ill health support, which means I'm dependant on commissions to be able to afford to live from day to day (food/bills etc). So I really, really appreciate your support, thank you everyone, it makes a huge difference!
Onto various things:
- As you can see last week the Community Edition's 1st wave was released, we're not done with that, but it's hard to fit it in amongst everything else that people have going on so it's always going to be slow progress. I'd hope we have something out again before the Gambler's Chest lands, but there is no set timeline at this point.
- I'm still working on the Mumbling Goat, I aim to release the AI deck for the L1 monster soon for proof reading and to ensure that I haven't written anything that makes no sense. It's around L1 Phoenix Tier for the AI section and stats. That will go out to the $5+ tier patrons to check over.
- Top Lists will continue on alternate Sundays along with the Seasoned Hunter. I wanted to have it out this week but getting home and the release of the CE has taken up a lot of time I would have spare to write about The Butcher, so normal service on those two items will commence shortly.
- As discussed on my Discord and here I'm going to reupload the reviews I wrote for the various expansions, with a bit of revision to take into account 1.5 changes and extra stuff as and when I can. Don't expect much more for the Lion God though, that expansion is really hollow and lacking in content. I'm also going to occasionally write about other board games within the approximate genre because I can't stick on just Kingdom Death forever. Don't worry KD:M is going to remain a central focus, but I need to diversify a bit more to become sustainable - at least until I can get well enough and retrained for the workforce. especially in the painting department. As part of this I've been painting up and playing Darklight: Memento Mori and I can say that I am seriously impressed with the game, the components and the miniatures already. It's clearly from the same ancestors as KD:M, but it's on the dungeon crawl tree rather than the sandbox monster rush genre. Some of the monsters in it are really, really freaky!
- I have articles to write on some patreon requests, so those of you who asked for stuff on the Wet Resin Crafting, Terrain, Thoughts/Reasoning on the CE and difficulty in KDM. Stuff is coming in the near(ish) future.
- The custom campaigns I have started on have run into some issues, I have the ideas, but I do not have the time because of the need to focus on commission painting. But gradual progress is happening on them; it's just taking a little time to turn Spidicules into an interesting nemesis monster! (And I need the Goat/OMP completed before I can finish fleshing out the campaigns).
- Finally; I have an idea for a board game within the same mechanical genre as KD:M (sandbox, boss fight, crafting, monster hunter inspiration) that I have been working on in the background. I hope to maybe, one day in the next couple of years, get it to some crowd funding platform. However, this project has to be seriously back burner because I'd need about 2-3 times the patreon support before I could concentrate on it over commissions. Maybe if things grow more I can get there, and if I do there will be a special Patreon only expansion as a thank you to you guys (I've already planned it out). I'm actually at the point where I have creature and player design mapped out, but doing the rest is a huge undertaking and unless I get a windfall I can't really get going faster.
So, thank you everyone for the support and commissions so far, you have made a difficult time in my life quite a lot easier and given me an outlet for doing the things I love!