New mechanic: Parry/Counter (Patreon)
Published:
2017-03-12 03:58:26
Imported:
2021-11
Content
In the next patch there will be a new combat mechanic: parry! How it works is that upon double tapping the <guard> key, the character will start a parry animation. During a specific interval in the parry animation, enemies who hit the character with melee attack will suffer recoil and loses stamina - possibly making them open to counter attack.
Parry is currently a player only action.
With the implementation of parry that is all the new combat stuff I want to do for Nyaa-Chan part 2/3. Whats left is to add some new tech to the game engine. How does a sound control and a toggle to half the internal render resolution for the toaster enthusiasts sound?