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Download link:  https://mega.nz/#!U8Q1xAia!ZbO-wXfdVnGJdE9nKZ026dC8xf3OifuOxBGWOHWdgjQ 

An experimental version with many changes! The goal with this version is to make sure everything works and there will be more balancing in the future.

Changelog:

  • Resisting a grab will push back the opponent instead of knocking them down.
  • Using the grab attempt no longer requires two auto attacks previously.
    • There is a hidden <grab resist> meter that is depleted by strikes.
  • You can reset the opponent's escape progress in a hold by pressing the <attack> button. This requires a full blue meter. 
  • This meter is currently filled on delivering strike damage and taking submission damage and reduced when taking humiliation damage.
  • The escape progress bar is no longer fully accurate. You may be missing out on up to 50% more damage if you release exactly before the bar looks to be filled. This change is to give a risk-reward balance for when to release the hold. 
  • When attempting to use H-moves on clothed opponents, a stripping animation will play instead. This stripping animation does some damage to the armor but more importantly will strip off the armor when the opponent's <armor points> is reduced below 0. Using H-moves on already naked opponents proceeds as usual.
  • AI will punish the defeated opponent for a certain amount of time first before proceed to end the match.
  • Horizontal panning of camera during a hold (in addition to vertical panning) is possible.
  • Changed the reverse headscissor to be more headscissor. (non futa Wolfie has the move)

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