V7.31 - bug fixes (Patreon)
Content
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This is mostly a bug fixing build, fixing lots of bugs with grabs because I forgot to put the new strip stuff in...
Decided a try an experimental 2AP/turn system instead of top/bot per turn system. Should be mostly the same, except now you also have the option to play 2 top halves or 2 bottom halves in a turn.
While the old system have more nuisances, the 2AP/turn is more straight forward which is a great help to people picking up the game.
I should also mention that if the 2AP/turn system sticks around, don't expect to gain much additional AP / turn. You'll be limited to mostly 2AP/turn regardless of if you are level 1 or level 20.
Changes:
- Fixed grabs on outfitted units not working (strip data wasn't put in game)
- Fixed stripping not working if attacker does not have known grabs defined
- Fixed outfits not preventing pleasure attacks against male/futa
- Fixed the new auto grab replace system would sometimes cause invalid grab choices (softlocks if used reversal when on device)
- Fixed a rare occasion that caused cards to not be used up when using the auto card selection
- Fixed devices emasculating males/futas
- Fixed AI units not cycling cards correctly during grabs
- Units can no longer use Reversal when placed on a device
- Added a default state for cards when units are in grab: Commit if attacker and Escape 2 if victim. Should see less (No Effects) now.
- Added experimental 2AP/turn system to replace the top/bot system. The main difference being that now you can play 2 top half or 2 bottom half per turn
- You can now shift the camera around by WASD keys
- AI grab cards gets +1 movement